Teenagers spend about seven hours per day on their smartphones according to a 2019 report issued by ABC News. They are mostly interested in entertainment, but they also search for educational apps to learn new information. Since apps are an effective way to engage in all sorts of lessons, many educators are now looking to design special apps for their classrooms. If you are curious about the design process, say no more, this article is for you.
Table of Content
- Generate an Idea That Sticks Out
- play store search engine optimization
- aso case study
- aso for mobile games
Since EdTech is quickly developing, there are many opportunities for you to learn how to build an appealing educational app from scratch. But that means that first, you must decide what category you’d like to partake in. Here is a list that might help you figure that out:
- Curriculum apps – teach new concepts and develop new skills.
- Teacher’s needs – aid with planning lessons and designing activities.
- Administrative – help school officials and principals manage the educational process.
- Post-secondary – aim at all the people involved in the learning process, including professors, students, parents, and officials.
- Others – apps that help with anything else not already on this list.
After you choose your category, here are the steps you should be aware of.
1. Generate an Idea That Sticks Out
First and foremost, you must generate an app idea that sticks out. Many people are trying to conceive new apps today just for the money and not for the benefits that students will get out of their efforts. Make sure that your intentions are pertinent and your ideas purposeful. Here are some techniques that might help you with the idea-generating process:
- The mixing technique – take an app that’s already been produced and twist it according to your own ideas, adding the personal touch to it. Then improve it by adding extra features that other apps don’t possess. The results are pretty much incredible.
- The start-from-scratch technique – think of a problem that you are experimenting in the classroom. Then ask yourself the right questions (why am I experimenting this, how can I fix it?). If your answers are relevant, find solutions to your problems that could be solved by an app.
I am sure that you’ve already thought about some apps that can be improved, so don’t be shy about it. Go for it! Write it down and get on top of your work.
2. Do Your Research
Once you’ve generated an idea, it’s time to do the research. Maybe there are other people out there who came up with the same concepts – so you don’t want to spend many hours of work on something that’s already on the market. The key concept here is to understand how well the need of your audience (in this case students) is met by the other apps on the market and how much of a difference you can make.
If the audience is not getting what it wants, then it’s time for you to take the process further and develop your app. You can always consult a paper writing service to help you with the research part – they are pretty knowledgeable when it comes to this.
3. Think about Your App’s Features
Working out an app idea can be challenging if you cannot come up with its features. The next step is finding the right features and envisioning them working for your cause. The vision might or might not stick, but the important thing is to get the big picture of your prospective product.
Depending on what type of app you are creating, your features might differ upon the context. An educational app will usually contain:
- Some type of video content
- Interactive content that generates interest
- Live sessions and free tutorials
- Relevant tests for students
- An offline mode – helps the app function while disconnected from the Internet
- Social media integration
- Personalized user experience
These are just some of the features to look at. Keep in mind that since the eLearning community is growing, you might want to check the latest trends and see where you are in comparison.
4. Design Mock Tests
Now it is time to design mock tests or wireframes. Check:
- The Main Screen of your app – is the information displayed accordingly? What other features does your desktop screen need?
- The Main Navigation – what is your app’s main navigation system and how will it work?
- The usability – how easy to use is your product?
Many apps out there can help you out with your design, so make sure that you check Sketch, Figma, Framer X, and Setyono Dwi. These are just some of the best.
5. Consider Your App’s Graphic Design
The next thing you want to consider is the design layouts – how are you going to use them and where will you find them? Check online design kits available for more information, they are neat and super helpful. By doing so, you can design your own app efficiently.
Your app design creation process can be challenging if you don’t work with someone knowledgeable. Besides a specialist, you may need a knowledgeable partner who can be on top of your work and accountable for progress.
6. Map Out a Marketing Plan
Since there are so many apps out there, you must ensure that yours will be highly appreciated when launched. However, keep in mind that marketing should happen before launching your product, so keep everything under control by mapping out a plan.
You should start by building a landing page and creating a prospective customer list. Then configure your accounts on social media. Become familiar with App Store Optimization to learn how to optimize keywords and ensure that your product can be easily found on Google.
7. Build Your App
As I mentioned earlier, you have various methods to build your app. One of them is to use in-house or freelance designers and developers. Another more effective method is to hire an app development company to take care of the project for you. Last but not least, and probably not the best alternative, you could build the code by yourself. This stage of the process can be time-consuming, but once you get the gist of it, it’ll be totally worth it.
After your app is built, you have to check for bugs and errors in the code. Make sure you solve all the problems before launching it – you don’t want a half-finished product for your future students.
Designing and developing appealing EdTech apps for young students comes with increasing responsibility. You have to make sure that your idea sticks out first, then do your market research, find your app’s best features, mock test your design, consider your favorite graphic design, brainstorm marketing strategies, and only then, build your app from scratch. The process is lengthy but it pays off.